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Affect and the computer game player: the effect of gender, personality, and game reinforcement structure on affective responses to computer game-play

机译:情感和计算机游戏玩家:性别,个性和游戏强化结构对计算机游戏玩法的情感反应的影响

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摘要

Previous research on computer games has tended to concentrate on their more negative effects (e.g., addiction, increased aggression). This study departs from the traditional clinical and social learning explanations for these behavioral phenomena and examines the effect of personality, in-game reinforcement characteristics, gender, and skill on the emotional state of the game-player. Results demonstrated that in-game reinforcement characteristics and skill significantly effect a number of affective measures (most notably excitement and frustration). The implications of the impact of game-play on affect are discussed with reference to the concepts of “addiction” and “aggression.”
机译:先前对计算机游戏的研究往往集中在它们的负面影响上(例如,成瘾,侵略性增加)。这项研究不同于针对这些行为现象的传统临床和社会学习解释,并研究了个性,游戏中强化特征,性别和技能对游戏玩家情绪状态的影响。结果表明,游戏中的强化特征和技能会显着影响许多情感指标(最明显的是兴奋和沮丧)。参考“成瘾”和“侵略”的概念,讨论了游戏玩法对情感的影响。

著录项

  • 作者

    Chumbley, J; Griffiths, MD;

  • 作者单位
  • 年度 2006
  • 总页数
  • 原文格式 PDF
  • 正文语种 {"code":"en","name":"English","id":9}
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